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Thread: Changing map on MeatBot (CoD 2)

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  1. #2
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    You can kick a bot from a server at the end of the game, but they remain in stasis - that is, they are still occupying their player slot and you can still see them if you look at the scoreboard - they show as "dead" players. This is an engine thing. There is no way to get around it. People have tried and failed to make a work-a-round for the problem, including myself.

    As for meatbot rotating a server at the end of the map, this can be done if you know your way around COD script and you edit the meatbot files, but it still wont get around the problem of bots remaining in stasis, so you will eventually run out of player slots. Bots from the first map will still be occupying their player slots by the time you get to your 10th map, and by that time you would have run out of player slots.

  2. The Following User Says Thank You to Tally For This Useful Post:

    guiismiti (12th December 2013)

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