Quote Originally Posted by guiismiti View Post
I advise you to put the tdm.gsc file from meatbot side by side with the original tdm.gsc from CoD 1.3 and copy every single change to the tdm.gsc of AWE, so you can merge both mods.
Having been a member of the AWE development team, I can tell you that there are only 4 lines of code in the gametype files for AWE. The mBots would get their weapons from _weapons.gsc. That's the right place to look. Remember to preache their weapons and give them the default animation weapon to begin with when they first spawn.

EDIT - I just had a look at meatbot - it has its own version of each gametype. So, remember to look in there as well.