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Thread: Call of Duty 2 Play Animation

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  1. #4
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    Quote Originally Posted by croni1012 View Post
    1) How many model I can add to the mod?
    2) Can I control the bot player?
    You can theoretically precache 1000 xmodels, but you will likely crash the server with the index-model overflow error before you get there, because maps have models in them to start with.

    What type of animations are you trying to run? First-person ones? Or world animations?

    For world animations, you can force an animation on a player or bot by putting the animation in a weapon file, and forcing the weapon on the player/bot. This is how Meatbot and Pezbot make the bots run, climb, throw a grenade, or shoot. This is very advanced stuff, and you are likely to need someone with experience to do it for you.

    For first-person animations, you are pretty much stuck with having to create xanims and put them in a weapon file. Again, you force the weapon on a player/bot, and play the xanim.

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