Quote Originally Posted by Tally View Post
The "exceeded 128 bones" error is usually associated with models which aren't rigged properly. Viewhand models in COD4 have 52 bones. You say yours has 50 - you've missed 2. Hence the error. Go back and make sure you don't forget any bones.
Actually i didnt created "new" viewhands, i just created a new weapon.
So it shouldnt matter that my model uses 50 bones instead of 52 right?