should'nt this be either self getPlayerAngles() or self.angles - like Tally said (I was too slow)?sentrygun_stand = spawn("script_model", self.origin + maps\mp\_utility::vectorScale(anglesToForward(self.origin), 50));
should'nt this be either self getPlayerAngles() or self.angles - like Tally said (I was too slow)?sentrygun_stand = spawn("script_model", self.origin + maps\mp\_utility::vectorScale(anglesToForward(self.origin), 50));
kung foo man (21st February 2014)