
Originally Posted by
IzNoGoD
Please use sendgameservercommand instead of cmd_executestring("tell"), its much more stable and much more native than the executestring, which is also overwriting some buffers when executing it during a callback_playercommand
PHP Code:
tellMessage(message)
{
sendgameservercommand(self getentitynumber(), "h \"console: " + message + "\"");
}
Is this exactly the same as /rcon tell slot?
PHP Code:
consoleSay(message)
{
sendgameservercommand(-1, "h \"console: " + message + "\"");
}