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Thread: Player Collision CoD UO

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  1. #10
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    Oct 2014
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    To Solution 2:
    Is the callback_playerdamage() even called when the bots are stuck in each other?

    /*================
    Called when a player has taken damage.
    self is the player that took damage.
    ================*/
    CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc)
    {
    [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc);
    }
    Last edited by fabio; 29th October 2014 at 10:48.

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