1.
Your array fields are structs, so you have to initialize it before you use it:
You can initialize an array even without =[] by just calling an index, CoD2 does the rest for you:Code:array = []; array[array.size] = spawnStruct(); array[array.size - 1].key = value;
2.Code:array[0] = spawnStruct(); array[0].key = value;
You have to create the matrix yourself:
Code:matrix = []; for( rowID = 0 ; rowID < rowNum ; rowID++ ) { matrix[rowID] = []; for( colID = 0 ; colID < colNum ; colID++ ) { matrix[rowID][colID] = spawnStruct(); matrix[rowID][colID].key = value; // better way (so CoD2 doesnt access the matrix each call): struct = spawnStruct(); struct.key = value; struct.do_stuff_here_with_struct = instead_of_the_matrix_field; matrix[rowID][colID] = struct; } }



Reply With Quote
