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Thread: [CoD2][Tutorial] How to make your cracked server show up in the master list

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  1. #29
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    Join Date
    Jan 2018
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    Quote Originally Posted by Mitch View Post
    The iptables solution blocks the reject message for cracked players (requires the right server ports and root access).
    Oh, I see, I missed this part from the OP:

    Quote Originally Posted by Mitch View Post
    If your server has a other port, change the dport to the port your server uses or remove it to make it drop every packet.
    I set my server to port 28960, not 28961 as targeted by your ipconfig rules. I removed the more restrictive rule I was using, re-added the rules from the OP with corrected dport, and everything works as intended. Thanks for the explanation!

    Noob question: Are there reasons to run a COD2 server on a port other than the default 28960, besides to avoid conflicts with other apps running on the server? I can imagine running multiple COD2 dedicated servers from the same box, but is there anything else?

    Edit: I did try using libcod2_1_3_nomysql.so (2013-Aug-30) from here, but no luck. (I did set sv_cracked correctly.) I'll try with the 2015-Jan-29 versions later, but I'm satisfied with my setup for now. Thanks again.
    Last edited by vesicant; 28th January 2018 at 23:19.

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