Results 1 to 10 of 14

Thread: How to add collmap in model

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Private First Class RobsoN's Avatar
    Join Date
    Jan 2013
    Location
    /home/cod2/
    Posts
    230
    Thanks
    119
    Thanked 95 Times in 64 Posts
    @Kung
    Isn't that xAnim exporter?

    @Ni3ls
    I don't want to export any COD models. I just got custom MP model with all animatons (work well), but it hasn't got collision map. Thats why I want to get xmodel_export file.
    "Don't worry if your code doesn't work correctly - if everything worked, you would not work" ~Mosher's right

  2. #2
    Brigadier General
    Join Date
    Oct 2012
    Posts
    994
    Thanks
    20
    Thanked 588 Times in 388 Posts
    Quote Originally Posted by RobsoN View Post
    @Kung
    Isn't that xAnim exporter?

    @Ni3ls
    I don't want to export any COD models. I just got custom MP model with all animatons (work well), but it hasn't got collision map. Thats why I want to get xmodel_export file.
    How are you compiling the character model? I was under the impression that when you select "character" in Asset Manager, that compiles the hitboxes and colmaps automatically.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •