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Thread: Trigger load bug

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  1. #10
    Private pollo's Avatar
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    Quote Originally Posted by IzNoGoD View Post
    Make your own trigger_use_touch by using a trigger_multiple with a hud element ("Press F to activate") and a custom script.
    Thx, will do this

    Btw, is there any way to simulate a trig_damage as well by script? By libcod maybe? I thought to use setAlive but maybe there are other options. Will test this afternoon

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    kung foo man (16th November 2020)

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