kung foo man (13th February 2013)
Hey Tally, would it be possible for you to release the source with MIT license? I'm writing a Unity3D asset importer for CoD2 and it would really come in handy!
ATM the importer can handle the .iwd's and importing the d3dbsp-meshes with correct UV's, but thats quite ugly without textures of course.
(gonna release this later on GitHub also with MIT license)
timescale 0.01
Mitch (28th July 2014),Peterlankton (29th July 2014)
Hey kung, i think i released the iwi file structure in another thread here somewhere
basically it is a dxt compressed image where the header only tels the size and the compression format, not so hard to write it on your own
kung foo man (7th August 2014)
kung foo man (7th August 2014)