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Thread: [Q3 FIX] Q3 fake clients fix

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  1. #1
    Private
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    how to add :P

  2. #2
    Global Mossaderator Mitch's Avatar
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    Quote Originally Posted by default View Post
    how to add :P
    I have it like this:
    PHP Code:
    Callback_PlayerConnect()
    {
        
    thread dummy();

        
    ip std\player::getIP();
        
    self thread kickFakeClients(ip);
        
    self PlayerConnected(); 
    But you can also add it to CodeCallback_PlayerConnect() when you use multiple gametypes.

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