No clue what you are trying to do, but you take the eye pos from eAttacker, but add the forward direction of self to it. Do you mean this?

PHP Code:
fw anglestoforward(eAttacker getplayerangles()); 
And since getRealEye isn't a default function, just help people to understand your code by linking to its parts: https://github.com/kungfooman/cod2_s...utils.gsc#L184

For debugging, you can either print the coordinates or just spawn some entities to that position