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  1. #1
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    I know most people on here will not be interested, but i'm trying to convert the terrain patches as well. I was planning on making an application that ports source engine maps to cod using the vmf parser and the only missing thing is the terrain patches which i couldn't manage to convert. I don't know much about both vmf and map file formats so i thought it'd be best to ask it here. If any of you guys can help me it'll be really great. Thanks in advance.

  2. #2
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    Quote Originally Posted by johndoe View Post
    ...terrain patches which i couldn't manage to convert...
    iirc i used the vmf2map converter only with terrain patches :0
    http://killtube.org/showthread.php?1...2Map-mesh-wise

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    Quote Originally Posted by serthy View Post
    iirc i used the vmf2map converter only with terrain patches :0
    http://killtube.org/showthread.php?1...2Map-mesh-wise
    unfortunately obj2map doesn't do the trick for me. i can however convert the terrain patches from a source map to an obj file and convert it to a map file, but the map file created with obj2map isn't really memory-friendly and i never got it with the correct size of the map. even if it does convert the patches correctly, it still makes the whole porting process more complicated and harder. that's why i asked for help on this topic, but if i'm wrong about obj2map, please inform me. thanks for replying btw

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