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  1. #1
    ... connecting Schenk's Avatar
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    Hi guys, thanks for the help, but I thought the zzz_tellermine2.iwd is a stand alone version. I insert that code on 540 line and get a new error message

    Could not find script 'maps/mp/gametypes/_class': (file 'demon/_utils.gsc', line 613)
    iDamage = maps\mp\gametypes\_class::modified_damage( player, eAttacker, iDamage, sMeansOfDeath );

    It is probably not a stand alone version because gsc files are always missing. Maybe someone has a finished stand alone version for me? That would be great

    Thx Schenk
    Last edited by Schenk; 15th July 2020 at 18:53.

  2. #2
    Sergeant maxdamage99's Avatar
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    Quote Originally Posted by Schenk View Post
    Hi guys, thanks for the help, but I thought the zzz_tellermine2.iwd is a stand alone version. I insert that code on 540 line and get a new error message

    Could not find script 'maps/mp/gametypes/_class': (file 'demon/_utils.gsc', line 613)
    iDamage = maps\mp\gametypes\_class::modified_damage( player, eAttacker, iDamage, sMeansOfDeath );

    It is probably not a stand alone version because gsc files are always missing. Maybe someone has a finished stand alone version for me? That would be great

    Thx Schenk
    I think you should go directly to the author of the mod to get a complete, working assembly of the mod + possibly some installation instructions
    apparently you only have a mod and some outdated scripts or none at all
    PHP Code:
    class CoronaVirus 
    {
       
    CoronaVirus(int m 1): multi(m) { Peoples.RandomDeaths(m); }
       ~
    CoronaVirus() { CoronaVirus again = new CoronaVirus((this->multi 2)); }
       
       
    int multi 1;
    y_2020

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