Look how SD does it by default.
The player-based .pers variable is not reset on a soft-reset (map_restart(true), so store anything of value in there and retrieve it after the variable you want to keep HAS been reset.
Look how SD does it by default.
The player-based .pers variable is not reset on a soft-reset (map_restart(true), so store anything of value in there and retrieve it after the variable you want to keep HAS been reset.
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem
kung foo man (20th April 2020)