Where can I find his code? I have absolutely no clue...
The callback_playerdamage() is called on the victim isnt it? So if no victim is defined, how can the thread be called?
Where can I find his code? I have absolutely no clue...
The callback_playerdamage() is called on the victim isnt it? So if no victim is defined, how can the thread be called?
No, the damage from eInflictor/eAttacker is passed to the callback_playerdamage() method. From there, it picks up who should receive it. It is here that the code is failing.
And, you can google for Pezbot source code.
I am very sceptical about your assertion that you "have no clue". I am just waiting for the "can you do this for me?" request.