I like the fact that somebody is still mapping for CoD2 and get OCD at 120fps (needs to be 125 ^^)

One thing is the scifi athmosphere, but even Quake 3 had better scifi shader effects, with "moving electricity along the walls" and reflections etc. (these are just plain textures without any effects). But yea, nobody seems to care about shader effects, when most people play/played with DX7 nonetheless.

Could also need some scripts and sounds, I mean, there are probably some kind of moving parts on a "something in space thing"? :^)

Also do the players need pressure suits or does this thing has an invisible glass roof?