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  1. #1
    Assadministrator IzNoGoD's Avatar
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    Quote Originally Posted by serthy View Post
    You can use atlas-textures to play 'videos' or more gifs.
    However you have to export every frame of the video into such an atlas texture.
    I've done it with something like 144p resolution or even smaller, as these textures grow really big really fast.

    It its possible - yes, but not really practical.
    Any quick n dirty "howto" on these atlas textures?
    "Does not work" is an error report for a bug between keyboard and chair.

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    Sergeant serthy's Avatar
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    Quote Originally Posted by IzNoGoD View Post
    Any quick n dirty "howto" on these atlas textures?
    Sorry, my first reply was misleading.
    I have done it using an effect and placing this in the world, not a rela texture.

    I've played with CoD2 shaders several years ago, the only thing I managed to get to work was changing the speed of the scroll-texture on xmodels, as far as I can remember. Not even the yellow-pulsating glow on objective-textures changed colors. I gave shaders a couple of hours/days to try to modify them and getting the CoD engine to accept them, but I did not 'understand' them well.

    CoD4 got those TV's that display a short video, I remember recreating these without much success.

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