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Thread: [CoD2} Fire at the end of a Rocket Explosion

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  1. #1
    Private First Class G-Stuff002's Avatar
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    autoschreck_mp not use impacts.csv i found only projImpactExplode but the values ​​are the same in m9bazooka_mp



    ..by the way, it's good idea for the final explosion of rocket, i found this only in one mod
    Last edited by G-Stuff002; 6th April 2018 at 19:53.

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    Assadministrator IzNoGoD's Avatar
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    Quote Originally Posted by G-Stuff002 View Post
    autoschreck_mp not use impacts.csv i found only projImpactExplode but the values ​​are the same in m9bazooka_mp



    ..by the way, it's good idea for the final explosion of rocket, i found this only in one mod
    It does use it, cause that's hardcoded. It specifies which impact fx to use on rocket impact.


    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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    G-Stuff002 (7th April 2018),kung foo man (6th April 2018)

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