Results 1 to 10 of 19

Thread: COD2 to COD4/WaW

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Private
    Join Date
    Jan 2015
    Posts
    112
    Thanks
    22
    Thanked 32 Times in 17 Posts
    Try downloading the viewsleeves resources from here: http://wiki.modsrepository.com/index...eeves_Tutorial

    Quote Originally Posted by ConvictioNDR View Post
    I deleted the meshes that are there for the paintshop, but that's all I did. Took a little longer to convert but didn't give any errors.
    Sorry if my terminology is a bit rusty, but could you please go more into detail? Unfortunately I'm not really sure what you meant.
    Last edited by the_law; 30th November 2015 at 01:19.

  2. #2
    Private
    Join Date
    Nov 2015
    Posts
    10
    Thanks
    1
    Thanked 2 Times in 2 Posts
    Quote Originally Posted by the_law View Post
    Try downloading the viewsleeves resources from here: http://wiki.modsrepository.com/index...eeves_Tutorial


    Sorry if my terminology is a bit rusty, but could you please go more into detail? Unfortunately I'm not really sure what you meant.
    Each of the weapons has 3 materials that are used to paint on in the game's paintshop. Each of these materials is assigned to a mesh that is basically a copy and paste of the meshes that make up both sides and the top where they can be painted, so in those spots verts are basically doubled. I just selected the objects with those materials and deleted. I didn't bother reducing anything else to keep it as high detail as possible, except a few materials if they used the same images.
    Although i just opened the svg from the beta and it doesn't seem to have those materials, so next best option is to download a newer version of maya and reduce there.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •