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Found a bug with kicking the bots.
It seems that if you create a testclient & spawn them (If they're not spawned it will not trigger the bug) it will crash the server after creating & spawning over 1.3k bots.
Heres the error it will give:

You can duplicate this crash with ease. On start gametype, add 64 testclients, spawn them, then cycle the map. Within 3-5 minutes you will go through 1.3k bots and it will crash the server.
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The Following User Says Thank You to filthy_freak_ For This Useful Post:
kung foo man (24th May 2014)
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