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Thread: Antilag not working

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  1. #5
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    This is not a scripting problem - it is an engine problem. Infinity Ward never intended for the testclients to be used on a "live" server. As such they gave them only what they needed for testing purposes. This DID NOT INCLUDE "broadcasting" qualities. As such the netcode ignores them - if they fire at you, antilag (sometimes called "lag compensation") does not work because the engine cannot invoke the antilag algorithm on a non-broadcasting entity; if you fire at them, antilag doesn't work because of the same - it cannot calculate the difference between your ping and the BOTs ping because BOTs are not broadcasting entites. Ergo, it fails.

    Hence, it is pointless trying to fix it with scripting. The only way to fix it would be to make a change to the Linux bins on a Linux server. In other words, make changes to the engine.
    Last edited by Tally; 9th November 2013 at 08:43.

  2. The Following User Says Thank You to Tally For This Useful Post:

    RobsoN (9th November 2013)

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