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Thread: [Tutorial] How to make models in Call of Duty 2

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  1. #6
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    Quote Originally Posted by YuriJurek View Post
    I come across some models that use more than 1 texture for example http://tf3dm.com/3d-model/sword-13298.html, how do I configure the .XMODEL_EXPORT file? and then what do I do in Assest Menager to make it work?
    Code:
    //////////////////////////////////////////////////////////////////////////////////////////
    // Beginning MATERIALS
    //////////////////////////////////////////////////////////////////////////////////////////
    
    NUMMATERIALS 2
    
    MATERIAL 0 "mtl_ac130" "" "..\images\xpec_ac130_col.dds"
    COLOR 0 0 0 0
    TRANSPARENCY 0 0 0 0
    AMBIENTCOLOR 0 0 0 0
    INCANDESCENCE 0 0 0 0
    COEFFS 0 0
    GLOW 0 0
    REFRACTIVE 0 0
    SPECULARCOLOR 0 0 0 0
    REFLECTIVECOLOR 0 0 0 0
    REFLECTIVE 0 0
    BLINN 0 0
    PHONG 0
    
    MATERIAL 1 "mtl_ac130_p" "" "..\images\xpec_ac130_p_col.dds"
    COLOR 0 0 0 0
    TRANSPARENCY 0 0 0 0
    AMBIENTCOLOR 0 0 0 0
    INCANDESCENCE 0 0 0 0
    COEFFS 0 0
    GLOW 0 0
    REFRACTIVE 0 0
    SPECULARCOLOR 0 0 0 0
    REFLECTIVECOLOR 0 0 0 0
    REFLECTIVE 0 0
    BLINN 0 0
    PHONG 0
    
    
    //////////////////////////////////////////////////////////////////////////////////////////
    // End MATERIALS
    //////////////////////////////////////////////////////////////////////////////////////////

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