delete() only remove the model, but the loop (for;; ) is active anyway.
Stopping the loop will no longer kill players.
You can use something like:and thenPHP Code:self.isTurret = true;
PHP Code:if(isDefined(self.isTurret))
delete() only remove the model, but the loop (for;; ) is active anyway.
Stopping the loop will no longer kill players.
You can use something like:and thenPHP Code:self.isTurret = true;
PHP Code:if(isDefined(self.isTurret))
Last edited by Jeplaa; 1st April 2013 at 11:36.
kung foo man (1st April 2013)