Something like this?
(Credit me if u use it)
Code:emp() { iprintlnBold("EMP!!"); players = getEntArray("player","classname"); for(i = 0; i < players.size; i++) { if(isDefined(players[i])) players[i] disableWeapon(); } wait 20; for(i = 0; i < players.size; i++) { if(isDefined(players[i])) players[i] enableWeapon(); } }



Reply With Quote