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Thread: Disabling damage if player uses wrong weapon

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  1. #2
    Brigadier General
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    if(sMeansofDeath != "MOD_MELEE")
    iDamage=0;

  2. The Following 2 Users Say Thank You to Ni3ls For This Useful Post:

    EvoloZz (15th March 2013),kung foo man (15th March 2013)

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