He sat a little with the script at night and I wrote something like this:

PHP Code:
checkRestart(zombie,axisPlayer)
{
    
numonteam["allies"] = 0;
    
numonteam["axis"] = 0;
    
    
players getentarray("player""classname");
    for(
0players.sizei++)
    {
        
player players[i];

        if(!
isDefined(player.pers["team"]) || player.pers["team"] == "spectator" || (isPlayer(self) && self.sessionstate == "playing") && (isPlayer(self) && self.pers["team"] == "spectator"))
            continue;
        
        
numonteam[player.pers["team"]]++;
    }
    
    if ((
numonteam["allies"] == 0) && (numonteam["axis"] > 1))
    {
        if(
isDefined(zombie) && isPlayer(zombie))
        {
            
0;
            if (
players.size%== 0)
            {
                
int((players.size/2)-1);
                
iprintlnbold("Wynik = "+j);
            } 
            else
            {
                
int((players.size/2));
                
iprintlnbold("Wynik2 = "+j);
            }
            
            for(
i=jii--)
            {
                
//axisPlayer = zombie;
                
axisPlayer players[randomint(players.size)];
                
//iprintlnbold("Last Death Allies: "+self.lastDeath);
                //iprintlnbold("Wynik3 = "+randomint(players.size));
            
}
        }
        else
        {
            
axisPlayer players[randomint(players.size)];
        }
        
        for(
0players.sizei++)
        {
            
player players[i];
            
            if(!
isDefined(player.pers["team"]) || player.pers["team"] == "spectator")
                continue;
            
            
player thread showText(&"ZOM_ROUND_RESTART");
            
            if (
player == axisPlayer)
            {
                
player thread movePlayer("axis"2);
            }
            else
            {
                
player thread movePlayer("allies"4);
            }
        }
        return 
true;
    }
    else
    {
        return 
false;
    }

In Callback_PlayerKilled i add:

if (self.pers["team"] == "allies") self.lastDeath = getTime();

But i don't know how use self.lastDeath...