Page 2 of 2 FirstFirst 12
Results 11 to 13 of 13

Thread: What is "var.archive = bool;" for ?

  1. #11
    Deleter/Deleted
    Join Date
    Jan 2023
    Posts
    76
    Thanks
    40
    Thanked 9 Times in 9 Posts
    Quote Originally Posted by IzNoGoD View Post
    the .archive flag is set to true/false on hud elements to instruct the engine to make them visible in the killcam
    Was you talking about roundcam or both normal killcam and roundcam?

    I just noticed the hud that I did set .archived = false doesn't appear on roundcam but does on normal killcam

  2. #12
    Assadministrator IzNoGoD's Avatar
    Join Date
    Aug 2012
    Posts
    1,725
    Thanks
    17
    Thanked 1,080 Times in 682 Posts
    I've got no clue what roundcam is.
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

  3. The Following User Says Thank You to IzNoGoD For This Useful Post:

    raphael (23rd March 2023)

  4. #13
    Deleter/Deleted
    Join Date
    Jan 2023
    Posts
    76
    Thanks
    40
    Thanked 9 Times in 9 Posts
    During a game today, there is one roundcam where the hud was visible, I will explain why if I figure out

    In my files, the killcam at the end of round is called roundcam

    I mean the player who killed the last alive enemy produces a roundcam that every players will see.

    I'm doing this with "codam" on cod 1.1, sd gametype

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •