hi all
i added activators and runners text but i have a problem how i can add axis and allies left to near this text
and how i can move this time to bottom
here ss;
Code:main() { thread ER_HUD(); } ER_HUD() { level.ER_HUD1 = newHudElem(); level.ER_HUD1.alignx = "left"; level.ER_HUD1.x = 20; level.ER_HUD1.y = 450; level.ER_HUD1.color = (0, 1, 0); level.ER_HUD1.fontscale = 1.3; level.ER_HUD1.font = "default"; level.ER_HUD1 setText(&""); level.ER_HUD2 = newHudElem(); level.ER_HUD2.alignx = "left"; level.ER_HUD2.x = 20; level.ER_HUD2.y = 430; level.ER_HUD2.color = (1, 0, 0); level.ER_HUD2.fontscale = 1.3; level.ER_HUD2.font = "default"; level.ER_HUD2 setText(&""); level.ER_HUD3 = newHudElem(); level.ER_HUD3.alignx = "right"; level.ER_HUD3.x = 20; level.ER_HUD3.y = 70; level.ER_HUD3.color = (1, 0, 0); level.ER_HUD3.fontscale = 1.0; level.ER_HUD3 setText(&""); level.ER_HUD4 = newHudElem(); level.ER_HUD4.alignx = "right"; level.ER_HUD4.x = 322; level.ER_HUD4.y = 232; level.ER_HUD4.color = (1, 0, 0); level.ER_HUD4.fontscale = 1.0; level.ER_HUD4 setText(&"."); level.ER_HUD5 = newHudElem(); level.ER_HUD5.alignx = "right"; level.ER_HUD5.x = 20; level.ER_HUD5.y = 90; level.ER_HUD5.color = (1, 0, 0); level.ER_HUD5.fontscale = 1.0; level.ER_HUD5 setText(&""); level.ER_HUD6 = newHudElem(); level.ER_HUD6.alignx = "right"; level.ER_HUD6.x = 49; level.ER_HUD6.y = 100; level.ER_HUD6.color = (1, 0, 0); level.ER_HUD6.fontscale = 1.0; level.ER_HUD6 setText(&""); level.ER_HUD7 = newHudElem(); level.ER_HUD7.alignx = "left"; level.ER_HUD7.x = 20; level.ER_HUD7.y = 30; level.ER_HUD7.color = (1, 0, 0); level.ER_HUD7.fontscale = 1.3; level.ER_HUD7 setText(&"^7ACTIVATORS^9 :"); level.ER_HUD7 = newHudElem(); level.ER_HUD7.alignx = "left"; level.ER_HUD7.x = 20; level.ER_HUD7.y = 10; level.ER_HUD7.color = (1, 0, 0); level.ER_HUD7.fontscale = 1.3; level.ER_HUD7 setText(&"^7RUNNERS^9 :"); }![]()
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