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Thread: Weapon functions (+ setMoveSpeedScale)

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  1. #28
    Global Mossaderator Mitch's Avatar
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    Quote Originally Posted by Paho View Post
    this global function's only for all weapons on map? there are ways for a client(self)?
    It is global. There is no way to set them for each client in libcod.
    However I thought it was possible to hook the function where each player loads the damage for the weapon.
    Also you can modify the damage each player does in the damage callback.

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    Paho (7th February 2016)

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