Hey guys..
At first i want to say sorry for my bad english! :P
I'm new to modding but i try my best..
I created a small script to show the jump distance of a player but its not working as it should.
It prints the distance but the distance is not realy precise.
I tested it on a custom map with known gap's to check everything..
I jumped a distance of 240 Units but my script prints smaller distances then 240.
Maybe someone has a good idea to improve this script? :x
Code:while(1) { if(!self.InJump && self isOnGround()) { self.startJumpPos = self.origin; } else if(self.InJump && self isOnGround()) { self.jump_distance = distance( self.startJumpPos, self.origin ); self iPrintLn("You jumped "+self.jump_distance+" units."); self.InJump = false; } else if(!self isOnGround()) { self.InJump = true; } wait 0.05; }



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