Hello Guys, i looked for name renamer by earliboy ( http://killtube.org/showthread.php?1...oldier-renamer )
I have added on my TDM.gsc this:
and here is my _badname.gsc :Code:main() { level.callbackStartGameType = ::Callback_StartGameType; level.callbackPlayerConnect = ::Callback_PlayerConnect; level.callbackPlayerDisconnect = ::Callback_PlayerDisconnect; level.callbackPlayerDamage = ::Callback_PlayerDamage; level.callbackPlayerKilled = ::Callback_PlayerKilled; maps\mp\gametypes\_callbacksetup::SetupCallbacks(); thread maps\mp\gametypes\_badname::init(); // Here it will be called the script level.autoassign = ::menuAutoAssign; level.allies = ::menuAllies; level.axis = ::menuAxis; level.spectator = ::menuSpectator; level.weapon = ::menuWeapon; level.endgameconfirmed = ::endMap; }
And this is my error:Code:init() { level.unkNames = []; level.unkNames[level.unkNames.size] = "Unknown Soldier"; level.unkNames[level.unkNames.size] = "UnnamedPlayer"; level.unkRename = []; level.unkRename[level.unkRename.size] = "MWCoD2-Player"; thread waitConnect(); } waitConnect() { for(;;) { level waittill("connecting", player); player thread checkMe(); } } checkMe() { for(i = 0; i < level.unkNames.size; i++) { if(isSubstr(self.name, level.unkNames[i])) { name = level.unkRename[randomInt(level.unkRename.size)]; self setClientCvar("name",name + randomIntRange(999)); } } }
Does anyone know how to fix? I never worked on scripts how like thisCode:******* script runtime error ******* parameter 2 does not exist: (file 'maps/mp/gametypes/_badname.gsc', line 29) self setClientCvar("name",name + randomIntRange(999)); * called from: (file 'maps/mp/gametypes/_badname.gsc', line 18) player thread checkMe(); * started from: (file 'maps/mp/gametypes/_badname.gsc', line 17) level waittill("connecting", player); * ************************************so i can't fix the script.
Thank you for reply's!



 so i can't fix the script.
					
					
					
						
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