Hi Guys, i have make a script:
Code:
main()
{

	//Precached String is in tdm.gsc
	thread getDeadPlayers();

}

getDeadPlayers()
{
    players = getentarray("player", "classname");
    tmp = [];
    for (i=0; i<players.size; i++)
    {
        if (players[i].pers["team"] == "axis")
        if (players[i].sessionstate != "playing")
            tmp[tmp.size] = players[i];
	 if(tmp[tmp.size] =< 1)
		{
			if(!isDefined(self.oneplayer))
			self.oneplayer = newClientHudElem(self);
			self.oneplayer.alignx = "center";
			self.oneplayer.x = 320;
			self.oneplayer.y = 240; 
			self.oneplayer.fontscale = 1.6;
			self.oneplayer.label = &"^1There is only one Player, you must wait for a second!";
		}
		else if(tmp[tmp.size] >1)
		{
			self.oneplayer destroy();
		}
    }
    return tmp;
}
Here should be look if there is 1 or 0 axis, then there should be a text, if there are 2 players, the delete the text.

But i get this error:

******* script compile error *******
bad syntax: (file 'maps/mp/gametypes/_oneplayer.gsc', line 18)
if(tmp[tmp.size] =< 1)
*
************************************

Do somebody know why?