******* script compile error *******
bad syntax: (file 'maps/mp/gametypes/_tdm.gsc', line 251)
{
*
************************************
The Line ;
Code:{ if(!level.splitscreen) iprintln(&"MP_DISCONNECTED", self); if(isdefined(self.pers["team"])) { if(self.pers["team"] == "allies") setplayerteamrank(self, 0, 0); else if(self.pers["team"] == "axis") setplayerteamrank(self, 1, 0); else if(self.pers["team"] == "spectator") setplayerteamrank(self, 2, 0); } lpselfnum = self getEntityNumber(); lpGuid = self getGuid(); logPrint("Q;" + lpGuid + ";" + lpselfnum + ";" + self.name + "\n"); }



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