Hello, is there a way to give a specific, or certain amount of ammo to the player via GSC? something similar when picking up from dead AI, neither level.player givestartammo(); or level.player givamaxammo(); suit for this task,

How can I script the following:

level.player does something...

level.player giveammo(10); // give just 10 bullets to the total ammo that the player is carrying.