- 
	
			
				
					2nd January 2015, 06:16
				
			
			
				
					#1
				
				
				
			
	 
	
		
		
			
				
				
				
					How does one create tags in Maya 6.0 for CoD2?
				
				
						
						
				
					
						
							First of all, I must mention that I am relatively new to modelling for CoD2, so the solutions to my questions are probably very simple.
For now, I'll just ask, "How does one create tags in Maya 6.0?"
I have previously made scoped versions of stock CoD2 weapons, but I just did the tags by naming the actual meshes. Something tells me that's not the real way to do it, as I have seen some models with many tags, often with several tags on one mesh.
						
					 
					
				 
			 
			
			
		 
	 
		
	
 
- 
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
				Posting Permissions
			
			
				
	
		- You may not post new threads
 
		- You may not post replies
 
		- You may not post attachments
 
		- You may not edit your posts
 
		-  
 
	
	
	Forum Rules