Thx, serthy!
If bullet went through wall then iDFlags = 8.
Just edit _callbacksetup.gsc to disable it.
	PHP Code:
	
		
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset)
{
    if(iDFlags == 8)
        return;
    self endon("disconnect");
    [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset);
} 
	
 About "q3dirtravfix.so" - it prevents from downloading files from server with other extensions than .iwd and .pk3. So I think It won't work in CoD4 because there are .ff files too. So do You know another way to protect your .gsc files?