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10th November 2012, 21:09
#1
Corporal
Compile a xmodel for my Map
Hey Guys,
I have a Problem.
I dont know how do compile a xmodel for my map ?
You can help me ???
Pls write down a tut for me
The Xmodel is for my Portal Map
Greet STAUFFi
Last edited by STAUFFi; 10th November 2012 at 21:12.
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11th November 2012, 04:45
#2
This is a tutorial about importing COD2 models into COD4, but obviously, it works just as well for COD2:
http://wiki.modsrepository.com/index...rt_COD2_Models
There are important downloads, especially for the xmodel creator program. This will create an xmodelEXPORT file from a simple .OBJ file, so if you are working in a 3D program other than Maya 6.0 (eg 3DStudio Max), it will allow you to get your model into the game.
If you use Blender, there is now an xmodel plugin which will allow you to also create animations as well as static models. There is a tutorial on using it here:
http://wiki.modsrepository.com/index...ithout_Maya%29
If you get stuck, just ask.
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The Following 2 Users Say Thank You to Tally For This Useful Post:
2ReaL (11th November 2012),kung foo man (11th November 2012)
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11th November 2012, 22:44
#3
Thx Tally for links and informations
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