also ginge es auch so?
if (player.stats["rank"] < 5)
{
player setweaponslotweapon("primary","bren");
return;
}
else
{
player iprintlnbold("Get rank 5!");
}
also ginge es auch so?
if (player.stats["rank"] < 5)
{
player setweaponslotweapon("primary","bren");
return;
}
else
{
player iprintlnbold("Get rank 5!");
}