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Thread: [CoD 1.1] How to reduce the required delay between Quick Chat messages?

  1. #1
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    Question [CoD 1.1] How to reduce the required delay between Quick Chat messages?

    Hi
    Do you know how to reduce the required delay between Quick Chat messages on your server?
    ("mp_QuickMessage")

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    kung foo man (24th April 2023)

  3. #2
    Assadministrator IzNoGoD's Avatar
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    Probablly to do with either g_floodprotect (set to zero), or (in cod2 at least) with the spamdelay set inside the quickmessages.gsc file. In cod2 it's set to 2 seconds, like so:

    PHP Code:
        }

        
    self saveHeadIcon();
        
    self doQuickMessage(soundaliassaytext);

        
    wait 2;
        
    self.spamdelay undefined;
        
    self restoreHeadIcon();    

    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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    kung foo man (24th April 2023),raphael (27th April 2023)

  5. #3
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    Thank you very much, I now notice that cod1 has the same part of code in _teams.gsc

    Actually I struggle because I'm not sure if it's the server or the client who read this
    I will explain how i did if i success to make the change working

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