PHP Code:
self.previousPosition = self.origin;
self.campTik = 0;
while (1)
{
if (isAlive(self) && (!isDefined(self.flagAttached) || !self.flagAttached) && self.pers["team"] == "allies" || self.pers["team"] == "axis")
{
if (distance(self.previousPosition, self.origin) > level.campradius)
{
self.previousPosition = self.origin;
self.campTik = 0;
}
else
self.campTik++;
campingTime = (self.campTik * waitTime);
if (campingTime == level.campsecswarn)
self iprintlnBold("stop camp or be kill!");
if (campingTime == level.campsecspunish)
{
self.campTik = 0;
self iprintlnBold("Camper!");
self suicide();
}
}
wait waitTime;
}
}