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Thread: [cod2] Running your own libcod server using WSL2 on windows

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  1. #1
    Assadministrator IzNoGoD's Avatar
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    Quote Originally Posted by kung foo man View Post
    Does using WinSCP to upload files to the local server mean that Windows/Linux still doesn't support proper file system sharing on the same machine?

    Last time I tried it I could read files, but writing would mess things up.

    Just asking because developing libcod or CoD mod's on Windows would feel better natively than over WinSCP
    With the vm running, go to \\wsl$\ in your file explorer and browse from there.
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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    Assadministrator kung foo man's Avatar
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    Quote Originally Posted by IzNoGoD View Post
    With the vm running, go to \\wsl$\ in your file explorer and browse from there.
    Yea, browsing/reading always worked, but creating/editing files messed things up, that's what I wonder about (for active development, so people don't need to rent a Linux box or deal with VMWare)
    timescale 0.01

  3. #3
    Assadministrator IzNoGoD's Avatar
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    Quote Originally Posted by kung foo man View Post
    Yea, browsing/reading always worked, but creating/editing files messed things up, that's what I wonder about (for active development, so people don't need to rent a Linux box or deal with VMWare)
    I was able to access the files and edit them with the results affecting the vm. Also, creating a new folder worked.
    "Does not work" is an error report for a bug between keyboard and chair.

    All hail Artie Effem

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