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Thread: Third weapon slot

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  1. #1
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    Jul 2015
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    I'm sorry to be writing here after a long lull, I've been busy.
    Maybe my memory lets me down, but I remember I athat I was changing my weapon using just one button. Thompson, colt, and knife. That is, it was something different than the ways described by you above. But maybe I'm wrong.
    I found something interesting. If you write \SlotStackable\1\ in any weapons file, if you lift those weapon off the ground, it will appear in the hands, but will be very buggy. At this point, you can switch to a second weapon, and pistol. If you switch again, the raised weapon will disappear. The game does not know where to put these weapon.
    And if you write this feature in only one weapon, the grenades will go into the slot of weapons, like in Cod1.

    Also, when I use "give all" in my mod, I am given three weapons, one of which is bugged (uses all the material of the previous weapon, except characteristics), and they are stored in my hands.
    Last edited by Dimitrio290; 16th May 2021 at 07:27.

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