Ok i managed to do it modifying a code i found on this forum. It does the job but it doesn't work 100% correctly. When the player is moved to spectator and then tries to rejoin the options "autoassing" and the previous team are grayed out. So i guess it is not moved properly to spectator. Any idea how to fix this?Code:moveplayer(team) { self.pers["team"] = team; self.sessionteam = self.pers["team"]; self.pers["weapon"] = undefined; self.pers["savedmodel"] = undefined; self setClientCvar("ui_allow_weaponchange", "1"); if (self.sessionstate!="dead") { self.sessionstate = team; self suicide(); } self notify("joined_team"); self notify("end_respawn"); maps\mp\gametypes\dm::spawnSpectator(); }