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Thread: Play random music

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  1. #13
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    Nov 2019
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    Ummm , I added the playlocalsound in sd.gsc into spawnPlayer() function so that's must being called when player spawned... after the playlocalsound I wrote iprintlnBold("Music playing") and that's working ... but I didn't hear any sound.

  2. The Following User Says Thank You to Toxys For This Useful Post:

    kung foo man (17th November 2020)

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