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Thread: Help with IP select CoD2

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  1. #4
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    Quote Originally Posted by IzNoGoD View Post
    1. Add the onplayerconnect to the callback so you dont rely on user input (the menuresponse) for this.

    2. The second part of your script does not know which thing "self" is. I guess you havent run this with developer enabled?

    3. printf is your friend. Print everything that you are not 100% sure has the correct value. Kick/ban yourself to simulate.
    I may be wrong, but is Callback_PlayerConnect called every time a round is started, or not?

    Because, when I put a method at this level, every time he starts a round (sd), he executes what is there after waittill ("connected") and not only when the player connects to the server.

    My scripts are configured inside a zPAM207.

    Thanks for understanding, I will try to run and return with information.

    Thank you.
    Last edited by caldas; 14th August 2020 at 18:08.

  2. The Following User Says Thank You to caldas For This Useful Post:

    kung foo man (18th August 2020)

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