-
6th August 2012, 15:37
#1
main()
{
entTransporter = getentarray("teleporta","targetname");
if(isdefined(entTransporter))
{
for(lp=0;lp<entTransporter.size;lp=lp+1)
entTransporter[lp] thread Transporter1();
}
}
Transporter1()
{
entTarget = getent(self.target, "targetname");
while(1)
{
self waittill("trigger", player);
wait (0.00000000000000000000000000000000000000000000000 0000000000001);
if(player.pers["team"] == "axis")
{
player setorigin(entTarget.origin);
player setplayerangles(entTarget.angles);
}
wait (0.00000000000000000000000000000000000000000000000 0000000000001);
}
}
THIS IS MY AXIS SCRIPT IF U WANT U CAN USE IT ( THIS SCRIPT TELEPORT AXIS TO PLACE WHERE U PASTE ORIGIN )
-
The Following 2 Users Say Thank You to BaX Meow For This Useful Post:
Killer.Pro (7th August 2012),kung foo man (6th August 2012)
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules