the code says self endon("spawned_player");
self endon("spawned");
so put it in the spawnplayer function and it should work "after the notify spawned/spawned_player is called
"
the code says self endon("spawned_player");
self endon("spawned");
so put it in the spawnplayer function and it should work "after the notify spawned/spawned_player is called
"
Last edited by vanfreddy; 31st May 2019 at 12:31.
kung foo man (31st May 2019),Polat (31st May 2019)